PD Newsletter 7
 
 
   
   
   
 
    
   
   
   
   
   
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The product development newsletter no 7
Topic: How you identify waste in your product development process - part 2
 
Another tool and comment on the usefulness of it and value stream mapping:
Another useful tool is design structure matrix (DSM) analysis devised by professor Eppinger’s group at MIT. This tool enables you to arrange tasks in the order that wastes least effort. You discover all the product development task interactions: the outputs that each task generates; and the inputs that each task needs from others before you should start it. And hence you derive the order in which you should do all the tasks to avoid wasting effort.
You avoid starting tasks before you have the input you need from completing others. This wastes effort through having to rework tasks that have been started without the correct data. It is amazingly common in product development to have to rework tasks for this reason. It can be applied to many products, complex or not. Because the technique identifies interdependencies, you can also discover which people should be in which teams to run the project. Many large complex tasks, such as designing products with many interacting systems, have greatly benefited from applying the methodology and it’s certainly one you should know about. It’s useful in a different kind of way from value stream mapping.
Both VSM and DSM suffer the same caveats. You can't include what you don't know about.. With either analysis, you may not arrive at the best possible solution because the exercise is limited by your own company’s experience. The same applies to mapping your production operation. You know in outline how you will operate because ‘the possible’ is to a large extent governed by your plant and premises. You can rearrange tasks or equipment, to improve flow, save time, reduce work in progress, and so on. There is not exactly the same situation in product development however; you know what you have done in the past, and you understand what you consider to be best practice. But there isn’t much ‘fixed plant’ and the product development process is limited more by your intellectual invention. You could devise different ways of doing it, akin to bringing in new plant and machines, whereupon your process map would change. However it’s quite hard to dream up new ways of doing things, or to realise that it would help to insert a minor additional task - far harder than deciding to install a piece of new equipment. There is too much freedom to think how you might do it, and it’s difficult to home in fast on what would really work so much better.
This sounds obvious but it hadn’t occurred to me until I discovered it by accident. If you don’t know that some tasks should be done, or how to do them, or even that they exist, analysing what you’ve done in past projects may not reveal that you should do them. You may never have done certain tasks in your product development process at all; or diagnosed that you should. I’ve been fortunate in being able to analyse in depth how more than 70 really profitable product developers do it, and no two are alike. (I continually analyse more.) Nor, within each, are two projects alike. But by detailed analysis and, perhaps more important, having been there and done it, I could identify what makes the difference. This led to the discovery that there is a common underlying baseline blueprint that fits all of them. But, interestingly, even most of the best don’t do all of it - probably doing 80% is enough to make them really successful.
So it is certainly useful to know how to VSM and DSM your current process. There are consultancies out there that would love you to pay them (large sums) to do it for you. But I discovered that it is far less costly in time and money to learn and adopt a common underlying baseline blueprint. It gives you at least as much if not more benefit without the time-consuming analysis, which you can learn later to make even more improvements. It’s practicable and you can adopt it quickly. You usually use it to fine-tune your existing process, which is far less disruptive. It involves every area the product touches - otherwise you miss vital information. And it deals with the company culture that is needed to do it well.
It’s too detailed to put across easily in these newsletters because it involves such a wide raft of new learning points. So I teach the methodology in workshops, and those who come are invariably enthusiastic about returning to base and making some useful improvements; they find it profitable and useful. We often explain the process to MDs, TDs, MktgDs and senior managers - the more senior they are, the more likely the company is to benefit.
The workshops teach the management methodology and ‘how to’ in great detail, from strategy through all stages to production handover; either in-house, if you have 8-16 from a mix of departments who want to learn how the best to it; or if numbers are small, we (and you) can organise a group of companies to participate. E-mail me now if you’re interested - the next series starts in a few weeks time.

 

 

Dr C B Mynott, Managing Director, TICS Limited